This table displays the selected game’s current values on four BGG outcomes (UsersRated, Average, GeekRating, Weight) along with my predictive model(s) estimated values for where these games are likely to end up.
Published | ID | Name | Type | UserRatings | Average | GeekRating | Weight |
2022 | Current | 35 | 9.23 | 5.54 | 3.28 | ||
Estimated | 800 | 8.45 | 6.41 | 3.01 |
To see more information about the game on boardgamegeek, click on the game’s ID or Name to go straight to the game’s profile page.
Description |
In Mythic Battles: Ragnarök, take control of Norse divinities and command their forces in the ultimate conflict! While gods and mortals wage war on mighty giants and living dead, strange runes of fire materialize in the Nine Worlds. For centuries, these remnants of primal forces remained out of reach, but now those who dare to wield this awesome power may tip the balance of these world-breaking battles in their favor. The realms are crumbling, the end draws near, and only the mighty shall be remembered. |
Information on the game’s designers, artists, families, mechanics and categories from BGG.
Published | ID | Name | Publisher(s) | Designer(s) | Artist(s) | Categories | Families | Mechanics |
2022 | Monolith | Benoit Vogt | Arnaud Boudoiron | Ancient | Admin: Upcoming Releases | Area Movement | ||
Aleksi Briclot | Card Game | Components: Miniatures | Campaign / Battle Card Driven | |||||
Georges Clarenko | Fantasy | Country: Norway | Command Cards | |||||
David Demaret | Miniatures | Crowdfunding: Kickstarter | Dice Rolling | |||||
Benjamin Goupil | Mythology | Mythology: Norse | Hand Management | |||||
Grosnez | Wargame | Line of Sight | ||||||
Kekai Kotaki | Open Drafting | |||||||
Antonio José Manzanedo | Player Elimination | |||||||
Guillaume Menuel | Scenario / Mission / Campaign Game | |||||||
Pascal Quidault | Simulation | |||||||
Pierre Raveneau | Variable Player Powers | |||||||
For the full profile of the selected game, click on the links in the table or go to https://boardgamegeek.com/boardgame/331398
For each of the predictions above, I used models that were trained on historical boardgamegeek data in order to predict the selected game. How did the model(s) arrive at their predictions? The following plot displays Shapley values to indicate what features were most influential for the model’s predictions. Anything in blue increased the model’s predictions, anything in red decreased the model’s predictions.
What games are similar to Mythic Battles: Ragnarök? I compare the selected game to every other game on boardgamegeek based on its mechanics, playing time, complexity, and game type. The tables below display the games which had the most similar data to Mythic Battles: Ragnarök. The reported similarity is the cosine similarity between the selected game and all other games published before 2021.
This similarity score ranges from -1 to 1, where similarity of 1 indicates that games are exactly identical (a game will have a score of 1 with itself).
Note: This analysis does not look at a game’s ratings on BGG, publisher, artist, or designer - it focuses on finding similar games based on how they play, not how they are rated or by their theme.
The table below displays games with the most similar data to Mythic Battles: Ragnarök. Click on a game’s ID or Name to go straight to its profile on boardgamegeek.
Rank | Published | ID | Name | Similarity | GeekRating | Average | Weight | UserRatings |
-- | 2022 | 1.00 | 5.54 | 9.23 | 3.01 | 35 | ||
1 | 2017 | 1.00 | 7.08 | 8.42 | 3.04 | 2,819 | ||
2 | 2016 | 0.85 | 5.61 | 7.54 | 2.67 | 137 | ||
3 | 2004 | 0.84 | 7.38 | 7.56 | 2.27 | 27,305 | ||
4 | 2016 | 0.84 | 5.57 | 7.36 | 3.00 | 98 | ||
5 | 1998 | 0.82 | 5.99 | 6.51 | 3.50 | 2,333 | ||
6 | 1993 | 0.82 | 5.55 | 8.70 | 3.50 | 31 | ||
7 | 2012 | Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 | 0.82 | 5.56 | 8.29 | 2.69 | 48 | |
8 | 2013 | 0.81 | 5.55 | 8.70 | 2.50 | 35 | ||
9 | 2019 | 0.80 | 6.05 | 8.24 | 2.38 | 490 | ||
10 | 2016 | 0.80 | 8.17 | 8.42 | 3.73 | 26,583 | ||
11 | 1992 | 0.79 | 5.61 | 7.71 | 2.14 | 138 | ||
12 | 2011 | 0.79 | 5.98 | 6.98 | 2.94 | 1,001 | ||
13 | 2020 | 0.78 | 5.66 | 7.90 | 2.88 | 191 | ||
14 | 2005 | 0.78 | 5.59 | 7.28 | 2.65 | 110 | ||
15 | 2016 | 0.77 | 6.39 | 7.75 | 2.69 | 1,398 | ||
16 | 2012 | 0.76 | 5.99 | 7.81 | 2.77 | 577 | ||
17 | 2011 | 0.76 | 8.14 | 8.52 | 4.19 | 16,255 | ||
18 | 2018 | 0.76 | 6.09 | 7.74 | 3.37 | 766 | ||
19 | 2006 | 0.76 | 7.35 | 7.77 | 2.69 | 8,243 | ||
20 | 2019 | 0.75 | 6.57 | 7.68 | 3.69 | 2,357 | ||
21 | 2010 | 0.75 | 6.55 | 7.25 | 3.22 | 2,902 | ||
22 | 1980 | Armor: A Tactical Game of Armored Combat in Western Europe, 1944-1945 | 0.75 | 5.60 | 7.49 | 3.78 | 103 | |
23 | 2002 | 0.75 | 5.99 | 7.11 | 3.28 | 877 | ||
24 | 1980 | 88: A Tactical Game of Armored Combat on the North African Front, 1940-1942 | 0.74 | 5.60 | 7.36 | 3.36 | 128 | |
25 | 2006 | 0.74 | 7.10 | 7.90 | 4.18 | 3,699 |
Click on the ID or Name for any game to go its profile page on boardgamegeek.
What games are similar to Mythic Battles: Ragnarök while also being highly rated by the boardgamegeek community? In this table I multiply every neighboring game’s similarity score by its GeekRating. The resulting score is an attempt to balance these two quantities.
Rank | Published | ID | Name | Score | Similarity | GeekRating | Average | Weight | UserRatings |
-- | 2022 | 5.54 | 1.00 | 5.54 | 9.23 | 3.01 | 35 | ||
1 | 2017 | 7.08 | 1.00 | 7.08 | 8.42 | 3.04 | 2,819 | ||
2 | 2016 | 6.55 | 0.80 | 8.17 | 8.42 | 3.73 | 26,583 | ||
3 | 2004 | 6.23 | 0.84 | 7.38 | 7.56 | 2.27 | 27,305 | ||
4 | 2011 | 6.21 | 0.76 | 8.14 | 8.52 | 4.19 | 16,255 | ||
5 | 2006 | 5.56 | 0.76 | 7.35 | 7.77 | 2.69 | 8,243 | ||
6 | 2016 | 5.31 | 0.71 | 7.51 | 7.81 | 2.88 | 15,285 | ||
7 | 2012 | 5.30 | 0.72 | 7.40 | 7.66 | 3.21 | 23,953 | ||
8 | 2019 | 5.28 | 0.73 | 7.22 | 7.91 | 1.90 | 5,306 | ||
9 | 2020 | 5.27 | 0.73 | 7.20 | 8.21 | 1.96 | 3,329 | ||
10 | 2006 | 5.27 | 0.74 | 7.10 | 7.90 | 4.18 | 3,699 | ||
11 | 2019 | 4.94 | 0.75 | 6.57 | 7.68 | 3.69 | 2,357 | ||
12 | 2017 | 4.92 | 0.73 | 6.74 | 7.53 | 2.61 | 2,936 | ||
13 | 2016 | 4.92 | 0.77 | 6.39 | 7.75 | 2.69 | 1,398 | ||
14 | 2010 | 4.92 | 0.75 | 6.55 | 7.25 | 3.22 | 2,902 | ||
15 | 1998 | 4.92 | 0.82 | 5.99 | 6.51 | 3.50 | 2,333 | ||
16 | 2019 | 4.90 | 0.71 | 6.90 | 8.08 | 1.94 | 2,293 | ||
17 | 2019 | 4.87 | 0.80 | 6.05 | 8.24 | 2.38 | 490 | ||
18 | 2012 | 4.85 | 0.74 | 6.60 | 7.06 | 2.32 | 4,815 | ||
19 | 2012 | 4.84 | 0.68 | 7.14 | 7.62 | 3.68 | 7,618 | ||
20 | 2009 | 4.79 | 0.68 | 7.06 | 7.50 | 2.48 | 6,822 | ||
21 | 2020 | 4.76 | 0.72 | 6.60 | 8.23 | 1.88 | 1,270 | ||
22 | 2016 | 4.75 | 0.85 | 5.61 | 7.54 | 2.67 | 137 | ||
23 | 2011 | 4.71 | 0.79 | 5.98 | 6.98 | 2.94 | 1,001 | ||
24 | 2016 | 4.70 | 0.84 | 5.57 | 7.36 | 3.00 | 98 | ||
25 | 2017 | 4.66 | 0.74 | 6.32 | 8.28 | 2.95 | 910 |
I first ran a dimension reduction method (PCA) to identify the main points of variation for games on BGG. The first 25 components explained roughly 50% of the overall variation in the dataset, so I computed the cosine similarity between every game’s score on these 25 components.
The following plot shows every game on BGG plotted on the first two principal components of variation. I then highlight where the selected game and its nearest neighbors fall on these first two components.
Similarity scores are based on 25 principal components - the next table displays the selected game and its neighbors profiles on each of these components.
## Warning in abbreviate(neighbor_name, 60): abbreviate used with non-ASCII chars
What are these components? The following plot shows which features contribute the most to each component.